Writing
Long-form thinking on software engineering, architecture decisions, and lessons from building real systems.
3D AI Gaussian Splatting Graphics MCP Travel
Exploring Gaussian Splatting
Photorealistic 3D scenes from a phone video, trained on the AMD gaming GPU the whole ecosystem ignores. What I learned converting video to splats, the floaters I had to kill, and why I think this gets weird in a good way.
Gaussian Splatting 3D
I Let Claude Plan My Queenstown Trip
I built a small MCP bridge between Claude and Wanderlog, asked it to plan a week in Queenstown, then went. Here's what actually saved me time on the ground.
MCP AI